Harry Potter and the Philosopher's Stone

The ultimate in high pressure game creation. This particular episode in the Harry Potter series of games was created from scratch on three platforms (Playstation 2, Xbox and Gamecube), and in seventeen languages in less than twelve months.

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At the peak of production, the creative team from Warthog alone, numbered over forty developers working at the very least 70 hour weeks. It's fair to say we were all extremely proud of the final product given the complexity of the technology (all the data was streamed in on the fly as you played), the scope of the game and the tiny timeframe. Unfortunately, it's also fair to say it took its toll on a number of the developers for months afterwards. Sometimes you just
HAVE to sleep!